AI Insights · Timothy · April 2022
Top 5 Co-op Games on Android in Mexico: Q1 2022
Discover the performance trends of the top 5 co-op games on Android in Mexico during the first quarter of 2022, based on data from Sensor Tower.
During the first quarter of 2022, the top 5 co-op games on the Android platform in Mexico experienced varied performance trends in terms of downloads, revenue, and active users. Here’s a detailed look at the performance of these popular games: Clash Royale, Roblox, Among Us, Craftsman: Building Craft, and PK XD: Fun, friends & games.
Clash Royale from Supercell saw its weekly revenue peak at around $57K in late December 2021 and then fluctuate between $35K and $53K throughout Q1 2022. Weekly downloads for the game peaked at approximately 385K in mid-January but declined to around 158K by late March. Active users showed a steady trend, starting at 7.7M and peaking at 8.6M in early March, before settling at around 8.2M by the end of the quarter.
Roblox by Roblox Corporation experienced a notable revenue fluctuation, starting at $85K and dropping to around $41K by early March, before rising again to $54K mid-month. Downloads for Roblox started strong at 288K in late December but gradually declined to 141K by the end of March. Active users hovered around 4.9M at the start of the quarter, dipping slightly to 4.6M by late March.
Among Us published by Innersloth LLC, had a lower revenue trend, starting at approximately $1.7K and declining to around $320 by the end of March. Downloads showed a relatively stable trend, starting at 179K and ending at 129K. Active users for Among Us started at 373K and saw a dip to 240K by the quarter's end.
Craftsman: Building Craft from StarGame12 did not generate any revenue during the quarter. The game maintained a consistent download rate, starting at 192K and ending at 104K. Active users began at 1.2M in late December but experienced a decline to approximately 810K by the end of March.
PK XD: Fun, friends & games by Afterverse Games saw its weekly revenue peak at around $12K in late December and then fluctuate between $6K and $9K throughout the quarter. Downloads peaked at 153K in early February but declined to around 93K by the end of March. Active users started at 904K and ended at 697K by late March.
For more detailed insights into these trends and other data, visit Sensor Tower.